A selection of my work — newest first. Source code and live demos linked on every card.
ScoreForge is a smart companion platform for board and card games that helps players keep track of scores, rules, and game progress in real time. Players create sessions, invite friends and see live score updates without pen and paper.
Cooperative 2-player VR game built with Unity
A cooperative 2-player VR experience: after the AI E.V.E. turned against humanity, the survivors escaped to an orbital station. As remotely operated robot units — Drifters — two players are sent into abandoned underground missile silos controlled by hostile AI robots to gather resources, rescue survivors and launch the remaining rockets. Only precise communication and teamwork lead to success. University team project at HdM Stuttgart; my focus was 3D asset creation in Blender and gameplay work in Unity.
QR codes with embedded logos
A small, focused web application that generates customizable QR codes with an image or logo embedded in the center — built to create branded QR codes quickly without external services.
Second iteration of the QR-based event reward platform
The second development cycle of RewardRun: building on the production release, the platform was extended and reworked with a new team — improved reward management, refined admin analytics and a more polished attendee experience.

QR-based reward system for events
RewardRun enhances event experiences with a QR-based reward system: attendees scan QR codes at different locations to unlock rewards and track progress. An admin panel lets organizers manage rewards and analyze visitor data. Built as a team project at HdM Stuttgart and deployed to production.

Marketplace for students
StudyTrade is an online marketplace where students buy, sell and trade items within their university community — promoting sustainability through resource reuse. Team project with a focus on secure authentication and a smooth listing/search experience.

This website
The site you are looking at: a personal portfolio built with Next.js, TypeScript and Tailwind CSS, showcasing projects, skills and my professional journey. Continuously evolving — deployed with Docker and Nginx.

Desktop grocery ordering app
A desktop marketplace for groceries and essentials built with Java and JavaFX. Users browse products, place orders and manage shopping lists through a simple, accessible interface designed in SceneBuilder.

Voice assistant for daily tasks
A voice assistant built with C# and Windows Forms that lets users set reminders, manage schedules and query quick information through voice commands — an early deep-dive into speech recognition on the desktop.

2D action-adventure game
An action-adventure game where a brave knight defends his village from dark creatures. Built with C# and Windows Forms, featuring combat, exploration and character upgrades — my first larger solo project.